Product updates, the thinking behind them and what they change for players.
September 2026
Public game
A clearer result after every game
The public leaderboard is now less noisy. We removed the common-mistakes section and CSV export, then added a personal result report with score, label breakdown and a shield level: bronze from 20%, silver from 50% and gold for a perfect score.
Experience
Personal progress and first achievements
Players can now see their answer count, accuracy and earned learning badges in the organisation workspace. It is a lightweight way to make steady practice visible without turning training into a public ranking.
Product update
Organisation training is now live
Organisation workspaces can now turn their classification policy into a structured learning experience. Administrators create labels, trainers add document scenarios, and players receive immediate feedback after each decision.
Roles for admins, trainers and players, plus teams for departmental insight
A scenario library with categories, difficulty and explanations
Server-verified answers, session scoring and insights by label, category and team
A one-click set of 12 demo scenarios for an empty workspace
For organisations
LabelNinja for teams
The public game remains free. Organisations can now start a trial workspace, use their own classification labels and invite people to focused learning campaigns.
Private invitation links
Results and label-level insights
Organisation-controlled labels with a centrally maintained question library
Experience
A guided tutorial with five practice questions
New players can practise before entering the game. After each document they immediately see which label fits and why.
Five guided documents
Instant feedback after every choice
No effect on game scores
Launch
Public game and Private game
LabelNinja can be played individually or in a private group. Participants join a Private game with a QR code and use the same set of labels.